Domains · Growth

Growth: how it reads and how it is computed

Growth reads whether this stretch supports learning, new skills and expanding your range, or whether the resources are going into holding things steady.

The weights this domain actually uses (real engine output)

Ten-god vector

Indirect Resourceweight 1
Direct Resourceweight 0.5

Five-phase fingerprint

Fireweight 0.7
Woodweight 0.3

The two sets are combined to compute this domain: ten-god total and five-phase total. The same constants are used by the app, so you can check any result against them.

How the period changes it

Switching period (block, today, week, month, quarter, year, decade) re-runs the calculation with the pillars in force for that window, so the same question can read differently in different periods. The three layers are kept apart as well: base (birth data only), effort (your answers and logs), and fused (the two combined by formula).

Where the weak spot is

These are behaviour-level suggestions: a score describes your position, and action is what changes it. We make no promise that doing X will change your fortune.

FAQ

Is growth only about study?

Not only. It covers skill, experience and range, and also whether your current environment gives you room to expand.

Why does growth drop even when nothing went wrong?

Because the period changed: the same chart reads differently when the pillars in force change. Nothing failing is required.

How is the Growth score computed?

Two routes combined: a five-phase fingerprint (Fire 0.7, Wood 0.3) and a ten-god vector (Indirect Resource 1, Direct Resource 0.5), fused by domain weight. Switching period re-runs it with the pillars in force.

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